Description
Although synthetic environments were traditionally used in military settings for mission rehearsal and simulations, their use is rapidly spreading to commercial, research and industrial sectors, such as flight training, city planning, car safety research, and video games.
The book contains seven invited chapters from leading experts, bringing together knowledge relating to 3D geospatial data collection, design issues, and techniques used in synthetic environments design, implementation and interoperability. It describes new techniques for the generation of Synthetic Environments with increased resolution and rich attribution, and deals with interoperability of models and simulations






Reviews
There are no reviews yet.